Sicks and stones is the best
Call of Duty: Black Ops
I hear the update is tonight, yay.
whats the update for?
ssues Addressed:
• Resolved several issues with parties getting disbanded unexpectedly.
• Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types.
• Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
• Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch.
• Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
• Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
• Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
• Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
• Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
• Contracts will now reset when the player Prestiges.
• Prevention of Valkyrie rocket exploding upon release under rare conditions.
• Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
• Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
• Additional security measures to enhance detection and banning capabilities.
Gameplay Tuning:
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
• Subtle increase in sniper rifle accuracy when scoping in.
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.
• Resolved several issues with parties getting disbanded unexpectedly.
• Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types.
• Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
• Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch.
• Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
• Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
• Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
• Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
• Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
• Contracts will now reset when the player Prestiges.
• Prevention of Valkyrie rocket exploding upon release under rare conditions.
• Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
• Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
• Additional security measures to enhance detection and banning capabilities.
Gameplay Tuning:
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
• Subtle increase in sniper rifle accuracy when scoping in.
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.
hey hey update is available, to me anyway.
mostly keen on
• Additional minor reductions in knife lunge.
Subtle increase in sniper rifle accuracy when scoping in.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
mostly keen on
• Additional minor reductions in knife lunge.
Subtle increase in sniper rifle accuracy when scoping in.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
snippering seems a little sharper. just played a ground war and went 36-16 while 20 other people ran around with snippers going for montage shots. it was kinda annoying haha
well considering i just won a free for all with the L96 i think there will alot more gameplays and facemelting sniper kills on youtube. coz i did pretty piss poor and still won
fuck free for alls. cant handle idiots running claymores and sitting in buildings. sad part is i really like free for alls, just hate the people who i get matched with
Haha. Oh FFA's, you make me laugh.
Just got a 27-12 1st place FFA, gonna use it to test colour correction and just maybe throw a comm. over it ahah. it's a terrible gameplay but oh well
Just got a 27-12 1st place FFA, gonna use it to test colour correction and just maybe throw a comm. over it ahah. it's a terrible gameplay but oh well
I should be fine to do gamebattles anytime. Got constant 3 bar connections all night.
Reading a few twitter/facebook post it seems the patch removed the "random bullet" i need to unlock th l96 again and give it a try.
yeh its alot more dead on now. its made sniping kinda fun...
on the downside that ground war i mentioned. there were all of a sudden about 8-10 people sniping, and i mean rushing, 360n quickscope sniping.
before this patch the most people i had seen in a game rushing with a sniper was 1 maybe every second day i was on there playing.
also this is sick. http://www.youtube.com/watch?v=tmAsV_yK0CA&feature=sub
on the downside that ground war i mentioned. there were all of a sudden about 8-10 people sniping, and i mean rushing, 360n quickscope sniping.
before this patch the most people i had seen in a game rushing with a sniper was 1 maybe every second day i was on there playing.
also this is sick. http://www.youtube.com/watch?v=tmAsV_yK0CA&feature=sub
Stoked that they addressed sniping
also my 360 gamer-tag is 'Pearceey' if anyone on 360 is down to play whenever
also my 360 gamer-tag is 'Pearceey' if anyone on 360 is down to play whenever
Im pretty happy with sniping now and i like the load multiplayer by default dealy too
my xbox just did some update thing is that the one you were spoke about?
Am looking forward to this proposed update. (Y).
gonna jump on tonight to give it a bash
Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
knew i wasn't going fucking crazy.
Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
knew i wasn't going fucking crazy.
^^ reminds me of James Sherry's commentary when he hosted that kids game show 'Amazing'
Played a little bit before, sniping feels so good now
Reign Supreme
16:37 15/Dec
this is the funniest thing i've watched for awhile
you need to get out more bro
16:37 15/Dec
this is the funniest thing i've watched for awhile
you need to get out more bro
Reign Supreme
16:37 15/Dec
this is the funniest thing i've watched for awhile
i can't decide if it's good or bad, on one hand it's terrible but the other it's kind of cool..maybe if he didnt mumble so much
I liked it... was new to me. But yes, very Jemaine Clement at some parts...
16:37 15/Dec
this is the funniest thing i've watched for awhile
i can't decide if it's good or bad, on one hand it's terrible but the other it's kind of cool..maybe if he didnt mumble so much
I liked it... was new to me. But yes, very Jemaine Clement at some parts...
anyone else having to reset there ps3 every 3 or so games because it doesnt go past the loading into a game screen.. sick
Ive been getting that a couple times a day since release. Can some post a link to the video i cant watch embeded videos
Yep i had that a few times a day since release also
